How long has it been?
Must have been ages since our last post… seeing as how Nat has gone full sci-fi Lawnmower Man on us:
He’s actually pretty pumped about it; all those splines and lines means he’s articulate! As in he’s got a big mouf:
OK, its not that big, but maybe a little too big for his head. Fortunately adjusting the size should be no problem! And after spending a day learning motion tracking software, The overlaying process of the mouf on the face ain’t so bad. Animating moufs still is… anyone know how to automate animated mouf generation based on audio input? Cause that would be pretty cool, allowing me to play more Awesomenauts with Mike and lament on the sad selection of other great online co-op games.
The outdoor King scene has been on pause since we last got together, but we should be finished in another day of filming. The venue is likely changing for it, as I’ll be packing all of the equipment up and moving it from Vienna House to Mikey’s, which really needs a cool studio name. Like “Maggie’s Magorium”, or perhaps something even cooler!
Until then, I’ll be churning out the splines and keyframes!
-Steve
ps- moufs!